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tddd2ray.doc
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1995-02-01
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TDDD2RAY (1) Imagine File to RayShade 1993/01/31 TDDD2RAY (1)
NAME
TDDD2RAY - Convert Imagine Objects to RayShade Format
SYNOPSIS
TDDD2RAY
[
input_file
]
[
output_file
]
DESCRIPTION
TDDD2RAY
will read an Imagine object file in binary (
TDDD
)
or ASCII (
TTDDD
) format (transparently to the user), and
will output the objects in RayShade format.
By default, all Turbo Silver "
EXTR
" objects are read in and
"internalized" so that Imagine can use them, since Imagine
does not support "external" objects.
IDENTIFICATION
Author: Glenn M. Lewis
Revision Number: 38; Release Date: 1993/01/31.
The entire
T3DLIB
collection of source and executables are
Copyright © 1988-1993 by Glenn M. Lewis. All Rights
Reserved. Source code of
T3DLIB
may not be used in whole or
in part in any commercial endeavor without the prior written
permission of the author.
Imagine is Copyright © by Impulse Inc.
SEE ALSO
bumpit(1), mbb(1), readwrite(1), set_brush_path(1),
set_texture_path(1), spherize(1), tddd2dxf(1), tddd2mif(1),
tddd2nff(1), tddd2off(1), tddd2pov(1), tddd2ps(1),
tddd2vort(1)
BUGS
No bugs known.
-1-